Description
Features Experience a new masterpiece from Keiji Inafune and the makers of Metroid Prime Build your perfect battle party by collecting and customizing Corebots companions Lead your Corebots into battle against dangerous robotic foes, including devious bosses Explore a dynamic world in a single-player campaign where sandstorms come and go, revealing new adventures Xbox One Console Exclusive. From the legendary creator Keiji Inafune and the makers of Metroid Prime comes ReCore, an action-adventure masterfully crafted for a new generation. Five Big Takeaways From Our Time With ReCore by Elise Favis ReCore is brought to us by Mega Man creator Keiji Inafune and his Comcept team, and by members of the Metroid Prime team at Armature. Mixing Metroid-style exploration with hopping and gunning similar to Mega Man, ReCore blends these elements into a unique experience of its own. Taking place on a hostile planet known as Far Eden after a failed terraforming project, Joule and her robotic companions fight for survival and attempt to save what’s left of the human race. At Gamescom, we played a portion of ReCore and saw a presentation focusing on customization and the secrets spread around the planet’s wasteland. Here are five things we learned. Your Robot Companions Have Unique Abilities In ReCore, you have three sidekicks, including the robotic dog Mack, the spider-like droid Seth, and the hard-hitting, mechanical ape Duncan. Each have a lethal strike in combat which deals large amounts of damage, and they all have their own unique skill sets to help you out of sticky situations. Seth can grapple onto vertical or hanging tracks as you hold onto him, to reach higher vantage points and new areas. Duncan’s beast-like strength allows him to smash boulders which can unveil loot. Other times, large rocks can unleash enemies; in our demo, Seth broke apart a boulder which let loose a flying, mechanical caterpillar. Color-Coded Combat Is Tough But Dynamic ReCore’s battles center on a color-coded system. Using the d-pad, you can switch between Joule’s blue, red, or yellow ammo to better attack enemies. If your enemy is red, then it would be most effective to use the same colored ammunition to defeat it. Your pulse charge is a handy tool that strikes more damage, as well as takes down enemy shields. Switching between your corebots gives you an extra edge. For example, because Mack has a yellow core, he’s perfect to use against yellow foes. While this may sound simplistic, it becomes a challenge when several different colored enemies are homing in, and some enemies have the ability to instantly change color. Learn more about ReCore including Robot Customization at Game Informer From the legendary creator Keiji Inafune and the makers of Metroid Prime comes ReCore, an action-adventure masterfully crafted for a new generation. As one of the last remaining humans on a planet controlled by robotic foes bent on your destruction, you must forge friendships with a courageous…


















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